BLACK LAKE DIGITAL TERRAIN EXHIBITION AT MOMA
Directed by designer and director Andrew Thomas Huang, Björk’s retrospective Exhibition “Black Lake“ at MoMA – the Museum of Modern Art in New York City was an international success, heavily featured in international media – major magazines, newpapers and TV channels.
Eric Hanson and the xRez Studio team had the great pleasure of providing digital terrain capture for Björk’s recent special venue film “Black Lake“, an effort which consisted of capturing several fascinating and challenging locations for the film.
A wide range of advanced imaging methods were employed, from carbon pole and UAV photogrammetry, laser scanning with Faro scanners, spherical gigapixel panoramas to time-lapse fulldome skies, resulting in a stunning final video.
THE MAKING OF BLACK LAKE
Shot on location in Iceland, the ten minute long film for Black Lake was commissioned by the Museum Of Modern Art, New York.
Featuring aspects from the stark Icelandic landscapes, Black Lake reflects ideas of pain, perishing, and rebirth.
The following videos features the film itself, and takes a look behind the scenes at the innovative people and technologies used to create it.
BEHIND THE SCENES
Our process began with an early test for capturing terrain and integrating a Björk double into a possible fulldome theatre scenario:
The effort consisted of capturing several locations shot for the film, including a dark, narrow lava tube cave, a volcanic ravine, an open moss-covered plain, and various set pieces on stage.
The creation of digital facsimiles of these locations allowed the post work done at Wolf + Crow to allow more flexible CG backplates, integration with Houdini effects elements, and direct use for subsequent VR pieces.
The locations included a dark, narrow lava tube cave, a volcanic ravine, an open moss-covered plain, and various set pieces on stage.